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Jack the
02 · 3D GAME ASSETS
Jack the
Miner.
A stylized game-asset production project featuring a main character, vehicles, equipment and supporting props.
01 · CHARACTER & ASSET PRODUCTION
A complete asset family for game production.
A stylized game-asset project featuring a main character, vehicles, equipment and supporting props. The presentation emphasizes consistency across a broader production set.
02 · VEHICLES & PROPS
Detail across the asset set.
Supporting cargo, coolers, drills and fuel assets extend the visual language across multiple game-ready objects.
03 · PROCESS
From modeling to final texture.
AO and technical presentations can be used alongside final textured assets to show how the work moves through the production pipeline.
LET’S CREATE
Need game art support?
Tell us what you're building and which part of the visual pipeline you need help with.
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